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- Path: pacbell.com!tandem!usenet
- From: Anatoli Mandelchtam <tolik@tarley_pc.loc201.tandem.com>
- Newsgroups: comp.lang.c++
- Subject: Re: VC++ 4.0 & Networking Stuff....HELP!
- Date: Mon, 15 Jan 1996 23:06:21 -0800
- Organization: Tandem Computers Inc., Cupertino, CA
- Message-ID: <30FB4E6D.F7A@tarley_pc.loc201.tandem.com>
- References: <4dan8p$3av@news1.usa.pipeline.com>
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-
- Pete wrote:
- >
- >
- > This may not be what you're after, but MSVC++40 includes Windows
- > socket classes CSocket and CAsyncSocket. I haven't used them
- > but I have worked with the raw Winsock API and it works very well.
- > There's not much documentation (that I could find) about these
- > MFC socket classes, but poking around the header files should
- > produce a reasonable working knowledge about their ins and outs.
- > --
-
- Keep in mind that though NT sockets will support protocols other than
- TCP/IP and UDP, CSocket and CAsyncSocket are coded to use IP family only.
-
- It doesn't take much to copy the source code and change it so that it works
- with, say, IPX/SPX, but in MFC 4.0 it isn't done yet, so you'll have to do it
- yourself. But it's a piece of cake really.
-
- Regards,
-
- Anatoli.
-
-